Update 9 is live! That said, we've just pushed the 9th update out for everyone! It's great news for our Linux and Mac users out there, but also for those among you who might want to treat Dead Cells as a toolbox to getting creative and sharing their Dead Cells with the rest of the community. We are indeed bringing basic, limited, partial mod support to the game. It's not in the beta branch, but we consider this to be in its first, very early, alpha state. Basically you will be able to tweak some gameplay and cosmetic stuff. But not everything. The Steam build should update right away with Mac and Linux compatibility, with a direct download through GOG to follow in a couple of days! Multiplayer, version 1.1, console ports and localization are all still in the works and I’ll update everyone as soon as more info is available. More details in [drive.google.com] written by our very own Quittouff, the dev who made it possible. Patch notes is available [dead-cells.com]! Hello everyone! The highly anticipated multiplayer update is almost upon us. After several months of internal testing and QA, we’ve decided to open the beta up to a wider audience. This blog post details everything you need to know if you want to help us test the update before it goes live. How do I opt into the beta? Currently the beta is only available to Steam and GOG Galaxy users. ![]() To enable the beta in Steam, right click the game in your library and select properties. On the window that pops up there will be a ‘betas’ tab. In the text box, type the password for the branch: jumpingjunimos. Then click the ‘Check Code’ button. If you’ve done that correctly, you will now be able to select the ‘beta’ option from the drop down box. Once you’ve done that, Steam will start downloading the update. GOG Galaxy users can opt in with the same branch name and password by following. What precautions should I take? The v1.3 update is still a beta at this point, which means there will be bugs! At the very least, it’s recommended that you: • Backup your save files before playing the update. Your save files are located in%APPDATA% StardewValley Saves on Windows, or ~/. Download ihax games-like cheat engine but for mac. config/StardewValley/Saves on Mac and Linux. • Remove any mods you’ve installed that haven’t been updated for v1.3. You can see a list of compatible mods. Can I use my existing save files? ![]() Yes, your old save files can be used in v1.3, and they can even be used to host multiplayer games! However, note that: • You should back save files up before installing the beta. • Files that you save in v1.3 can’t be loaded in v1.2 or earlier. • If your game was modded, it may or may not be recoverable in v1.3. If you have a vanilla v1.2 save file that can’t be loaded in v1.3, it’s a bug!, and we will fix the issue. How do I host my farm? Each player needs to have their own home on the farm, so the first thing you’re going to have to do is build each of your friends a cabin to live in. Don’t worry, they’re cheap! You can have up to three on your farm. When your cabins are built, save, return to the title screen and open the co-op menu. Your file should appear in the host tab. Alternatively, if you are starting a new farm, you can start the game with cabins already built on your farm. From the title screen, open the co-op menu, select the ‘Host’ tab, and then ‘Host New Farm.’ The new options on the left allow you to pre-build up to three cabins on your farm. In the settings menu are some new options you may want to play with: ‘Server Mode’ configures the visibility of your server: • With ‘Friends-Only’, only people on your friends list in Steam (or GOG) can see your server and join it. • With ‘Invite-Only’, only people you send invitations (or invite codes) to will be able to join your server. • ‘Offline’ shuts the server down immediately. This will disconnect all players besides yourself. ‘Accept IP connections’ allows players on your LAN to join your game, whether any of you are signed in with Steam/GOG or not. ‘Enable new character creation’ allows players who connect to your server to create a new character on your farm.
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